Jitter aim apex controller reddit. 7M subscribers in the apexlegends community.
Jitter aim apex controller reddit. Aim close range will take some time to get used to.
Jitter aim apex controller reddit Recoil smoothing works better for mid-range because you can easily strafe. You only have to jitter faster than the fire rate so it’s possible if fire rate is slow enough. I believe it is a balance between jitter aiming left stick, counter aiming, and being able to full 360* turn mid movement. Yup i suggest mastering the tap strafe and jitter aim which are not possible on controller, also learn wall bouncing and superjumping there is also a technique to negate the climb animation but im not sure what they call it Except it really isn't Titanfall is a hell of a lot harder to play than Apex and it has less rotational aim assist than this game. The only think I am a bit worried of is that people vill find ways to abuse this technique so it becomes a cheat. It’s simple, M&K is better at range, controller is better up close. Its my understanding that the overwhelming majority of Apex players are controller based, a quick Yahoo search showed 80%+. Aim assist not controller. What is new is rotational aim assist, which actively tracks strafing players with 0ms reaction time. 1K subscribers in the ApexVideos community. So, controller players, were you able to improve your aim to the point where you could challenge MnK players at range with carbine/hemlok/rampage? If The other 50% is aim training, game theory, and watching VOD’s of their play and other pros. Not “equal,” but it’s as close to fair as any shooter I’ve played. Doesn't change the fact that aim assist is op. Recoil smoothing is much more widely applicable. 2 1x/iron sight: 0. The regular xbox controllers have a polling rate of 124hz if what i've found on reddit is correct. aim assist is not op in higher ranks lol. create our Steam CFG to make it work on controller: @TinyTim6991 . If a pro has 5000 hours on a game, they have more hours on aim training. M&K is way easier to aim long range than with controller. Pureg Apex scenarios Narrow strafing scenarios Always spend at least an hour with these scenarios and grind till you're better at both. It is intended to make your scenario more manageable. With the physical limitations of a controller, that would be very hard in a game like Apex which by nature (BR) has a lot of X-axis. They have a bunch of routines to use. Sep 20, 2024 · the controller one will only jitter if you aim(so on hip fire its disabled) i also recomend setting it as a toggle bind if prefered. Aim close range will take some time to get used to. Since then, I have confirmed the aim jitter by using DS4Windows program. On controller this “impossible movement” is only made possible by using configs. Controller has lots of disadvantages and aim assist is still op, both can exist at the same time. But if that were the case you should just buy a paddle controller off the bat and map it to a paddle lol. No settings are perfect, and consistency is key. 4 in game @800 dpi for source, but I'd double check that) so even if it feels a little off it shouldn't matter. Programmatically super simple to do once you know the parameters for smoothing/jitter aim and have data mined the large recoil patterns. Also the hilarious amount of people commenting about aim assist without knowing that jitter aim exists because of a controller feature called recoil smoothing lol (the thing he shows in the 2nd half which always works with controller inherently) I have an Xbox Elite Series 2 controller for Apex and I'm thinking other types of controllers are better to use for this game. I practically never improved through 11 seasons of Apex because my settings were always changing and in turn, that made it so I couldn't improve in any other areas either. In the image, Left Stick and Right Stick Jitter far more on AIMController Controller player here. The xim just emulates a controller all you're doing is binding controller binds to keyboard binds you can't strafe like you would on pc but if you're on pc you could use a dedicated keybind to use the steam config method but again thats a grey area and could be considered cheating but you're not plugging in a xim and tap strafing like you would on pc it's just not possible the xim has a lot of And yet when people jitter aim without macros its still seen as cheating. All without knowing jitter aiming is a consequence of their own controller's aim assist. The higher frame rate on PC is a huge leap over console but I mainly switched to have better performance when streaming and to make better content. I don't care what bullsh*t "tricks" all these potatoes claim to know about. Very few people bother to use jitter aiming, yet busted rotational AA with an inhuman 0ms reaction time is built into every controller player's input. Learning recoil patterns is a waste of time, IMO, except at a very high level. This means on close range where recoil doesn‘t matter anyways, the flatline will be way better. Jitter Aim needs to be completely REMOVED from game. This SubReddit is one that creates a platform for all YouTubers to get more views and get… Yeah, personally I would definitely not map jump to stick press for apex, unless you really don’t care about having to buy a new controller that is. 2 stronger than mnk you still get aim assist on mnk its just not as strong console players are the only ones that have been Steamers usually use PCs with M&K. Adequately apply pressure in the mid to long range with ARs. worse666's OBS Jitter Script(it works with MnK): NEW obs-studio jitter aim reduce recoil script (can also use the old version of his scripts obs-studio jitter aim) 3. That's why teams hire pro controller players for their teams for example snipedown on tsm. I dont get why MnK players dont take in count that they have way better movement and can aim with a whole arm, 100+ customizable keys, customizable sense even in the mouse, jitter aiming, higher FPS, Higher refresh rates + looting while still being able to move, they dont take any of that in count when they talk about "aim assist in controller". if i get beat, i don’t even question if they’re mnk or controller unless i get flat out beamed the way i I don’t really mind it tbh. Also strafing and horizontal aiming almost entirely removes vertical recoil for some reason (hence jitter aim) 2. Open menu Open navigation Go to Reddit Home. 4M subscribers in the apexlegends community. Peek shooting and head glitches. The lower it is, recoil control is easier, but your reticle will be much shakier. controller requires skill, m&k requires skill. It's been a while since I heard about it but I think it only works if you jitter faster than the fire rate of your gun. It's mostly a MnK thing, it can be done on controller but it's much, much, more difficult. jitter aim requires skill and still have to be able to track while jittering. I will try to attach the old version of the Steam layout (you can find the jitter script assigned to the R2 button). MnK players cannot replicate this. As in shooting a devotion in a straight line. Here is a video of an Apex Legends player using some kind of Aim Trainer for a month to get better at Apex Legends. Yh, before the algs when controller players started to play, it was mostly a pc tourney (probably had like 1 or 2 controller boys) but when algs started then pros started to talk about it as they are now playing with more controller boys and they spread it to their fanbase and then it became a trend to say aim assist should be removed when the Wide enough strafes that rotational aim assist disconnects. That's aim punch working as intended with 3x zoom. I found my arm was too tense and got tired over extended play sessions. 7 3x:0. I compared a standard Dualshock 4 with AIMControllers Custom Controller and found that toggle stick mapping jitters more than the standard Dualshock 4 at rest. It helps with accuracy. Also I've hit both controller and pc masters. Deadzone is how much jitter sensitivity your reticle is going to have. Some people are just built different. if you dont know how to turn steam controller layout on go on youtube and search "How to turn on steam controller layout" there are plenty of videos that will help you. Do the same above, but jitter movement and crouch spam while doing it. Nov 19, 2024 · In this post i will be only talking about the jitter, if you want any macros aside i recommend everyone reading this to stop on depending on others and go look in other topics and learn to create your own CFG and costumize it as you want Now lets get into the tutorial. But jitter aim is hard to get down right, especially if you can’t have multiple sensitivity options for your controller It's a special tool that works effectively in specific situations - it's not a generalized method of aim. A subreddit about the showcase and discussion of movement in Apex Legends. people are fucking pissed cuz it’s not bannable and it let’s controller players effortlessly use previously mnk exclusive movement mechanics Controller is at a bit of a disadvantage in some aspects when it comes to going against MnK. Nov 19, 2024 · 2. I'm still really upset about configs being banned I would understand if they banned something like super glide config on controller or even that jitter aim one, Idk to much about it because I only heard of the config once controller configs were banned. I also practiced with it A LOT in the firing range with aim assist disabled. I'm going to be honest, all the preds are running some kind of cheats. 9 Oct 22, 2023 · 2. It hits super hard, making it a wonderful option up to mid range. All you need for recoil smoothing is to move while you're shooting. You move the mouse around in a circle very quickly, and it completely eliminates recoil. Anyone with some basic scripting skills could make a "jitter-aim script" in Logitechs mouse software that emulates the jitter-aim mechanics but with perfect result and endless duration. The reason people don’t like it is cuz tap strafing/lurching is the only advantage a mnk player has over a controller player, controller has aim assist and mnk doesn’t, imagine how will the controller players would scream when respawn give mnk aim assist, mnk players will decimate controller players there’s YouTube videos that explain it really well, but basically when you move your gun horizontally it negates recoil to an extent It's more then that you can script anything onto a controller format it's really robust. Gun recoil is diminished after a certain velocity of sideways movement (from the player). -Jitter aiming. Also, feel free to tune analog sticks settings, add additional controller button shortcuts, assign up to 4 configs to one controller, and many other features. As you progress in skill the aim assist actually starts to interfere with your ability to aim precisely. It seems kinda bs to be able to "control" recoil at ranges where the gun recoil was designed to be very hard/uncontrollable. i’m masters last split d3 this split as of right now. Aim assist is already implemented in APEX for controllers. On controller it's recoil is very hard to counter, MnK is much easier. There's a difference. it can be done in two ways the way i have done it is by rapidly making small circles on my right thumbstick to emulate how its done on a mouse, it can also be done by doing the same motion on the left stick, (ik i missed a lot on the second last May 30, 2021 · With jitter aiming becoming popular, I've seen a lot of comments taking about how it isn't doable on controller. My close-medium range fights are decent, which should be expected with aim assist. Make sure you have "Steam Controller layout" turned on. I can say that aim assist does a lot in CQC. I made the switch a few years back. Here are some of the best Apex Legends controller settings, you can find them below. But I think it's probably hard to have recoil smoothing without jitter aiming also working. Yes, most FPS games that have supported controllers have aim assist. No amount of aim-assist could get a controller player to be that accurate at 100+ meters. I don’t mind what they do with anything aim assist or jitter aim. Remember even if steamers aren't pros they spend way more time playing since that is their job. MnK players have an entire x, y plane to move their mouse around while controller has a inch or two to move their thumb sticks (hence aim assist) because controller players can’t make the same type of micro adjustments like on pc. lol I played on XBOX for a few years, I switched to PC and I was horrible at Apex for a long time while I switched to mnk. However, it used to just be aim slowdown when you're looking at a target. And if Apex was keyboard and mouse locked, it would have no idea that I am using a controller because the software is still pressings the right key when I press the mapped button. The only problem is that it affects MnK disproportionately compared to controller. This helps. 1. MnK players get to shake their mouse and jitter aim people with no recoil but they block controller players from doing the same thing? No more moving and looting either so I guess they just expect me to stand there motionless while I manually armor swap and MnK players get to tapstrafe in circles Macros for controllers which automate movement and aiming techniques. Most of us don't spend 3+ hours every day playing over and over again. May 25, 2024 · Jitter Aim-----discord: https://discord. The mechanic that makes jitter aim possible is implemented to make tracking with controller feasible. This exploit can be done on both mnk and controller. They have free community pages full of configurations that have BROKEN sticky aim on the weapons. gg/NJzMb6UQQU-----Hello Again With a New VideoThis Guide Will Show you how to make a steam config to Jitter aim Controller players on consoles can and do use the 0. On MNK there is jitter aim. The general consensus in the aim community is that your specific sensitivity doesn't matter as long as it's in a reasonable range (iirc roughly 1-2. Not the other dude, and I have very poor recognition of recoil patterns, but my best tip is (like the lightning bolt) pseudo-jitter aim. Jitter aiming tap strafing increased movement across the board controller can't pull flicks off like mnk also you do realise the aim assist on console is . First and foremost get a new controller and see how your aim feels 😂 Controller players should be allowed to re-map keys IN GAME (Natively) allowing them to do basic Tap Strafes & if the player can master the timing, even a super-glide. Move left and right while the dummy is on your left side FOV, crouch, aim for the head, jitter movement, unload clip. Lineshot (I forget what it’s called) is great for getting use to flicking in a straight line. A controller attachment that modifies the output your controller is sending to the console. As does not using the flatline - not a fault with the gun. The higher it is, the less jitter when aiming, and the more difficult recoil control is gonna to be. Nov 17, 2020 · Apex Legends is no different; practise your hip-fire accuracy in the Firing Range and get used to gunning people down without the need to aim, as this will ultimately improve your accuracy on the controller and make you feel more comfortable with your aiming ability, indirectly improving your ADS accuracy as well. What it DOES NOT help with is recoil. Look for what people call "jitter aim" on youtube, I think its one of the pro guides videos that ended up explaining it best. Move the dummy to the very right side of your field of view, aim for the head, unload a clip. my point is that mnk players no a way around this banning exec files, by just using a macro It's when you slightly shake your aim from side to side while shooting (Jittering) to effectively cancel out recoil. so my question is as follows, does the brand/modell of controller decide the polling rate if im using a xim apex? Controller players should be allowed to re-map keys IN GAME (Natively) allowing them to do basic Tap Strafes & if the player can master the timing, even a super-glide. If you wanna argue that jitter aiming is broken, you’re just wrong. Extract the . 2 2x:0. Instructions: 1. This is so ridiculous lol. Jitter aim is stupid and shouldn't be in the game. Aug 3, 2023 · jitteraiming on controller is pretty taxing on your thumb so i wouldn't recommend its use often. You can't do that on controller. and also yeah you're right, normally when I aim I try to keep my arm as relaxed as possible, but jitter aiming makes my arm tense up which has me worrying about cts. You should have got the kill, because the other guys aim should have been shaking just as violently as yours, but because he's got AA it can out-DPS you. 2. Look at most pros that switch over to controller, or controller players that switch to m and K and still shred with little to no practice. Without aim smoothing you would have to control the vertical recoil while simultaneously tracking horizontally. You could get -similar- accuracy if you're good enough on either input (they weren't particularly hard targets) but it wouldn't look like this, your reticle would have more "kick" to it. 7M subscribers in the apexlegends community. 4. There are absolutely ZERO gimmicks you can do to make you beam with it. The anti recoil trick with doing circle motions appeared way after people started to abuse the flatine and is only doable on mnk anyways but there are some controller players that pick up flatine over 301 aswell. You can switch to a virtual controller and create some combinations, or add keyboard mappings only. I found the most success flicking back and forth like I did in the video, because it is way harder tracing full circles. Community run, developer supported subreddit dedicated to Apex Legends by Respawn Entertainment. hmmmm, I feel like whenever I try the crosshair goes to the other end of the screen so it really feels impossible. 49K subscribers in the Apexrollouts community. With a mouse you can do something called jitter aim. I have literally never seen someone in my lobby even attempt to do it. Flatine is just jitter aim, it beams harder than the R-301 if you jitter, it's actually disgusting. If you are willing to use aim trainers you should check out the voltaic discord. 3M subscribers in the apexlegends community. I kind of just rapidly jitter my right stick. It uses scripts to counteract gun recoil, rapid fires on single shot, etc. Hard. Also, if you are ADS at too close of range with aim assist, a half decent keyboard player can use simple movement tech to completely break free of your aim assist if you fail to predict them even once. Tips that extend beyond just Apex for MnK aiming that I heard but wish I incorporated sooner: For example, in controller lobbies, due to the aim assist most people bum rush everything and take advantage of the close quarter fighting that aim assist positively effects. It is almost cheating imo. WHile i agree if you work hard enough you can eventually get gud, some people just have traits the rest of us dont. OBS Studio. Then their developers realized you could implement a script for jitter aiming/recoil smoothing and get rid of literally 100% of recoil if you stacked that on top of the repeating recoil patterns. I've heard and read about how playstation (ps4, ps5) have a better polling rates (less input lag) so they make things smoother and easier to aim. At 3x ranges or really beyond hipfire range, the recoil will still put you off target even with aim assist. Have a look into Jitter aim. Controller players thinking all mkb users are jitter aiming and call for its removal while justifying aim assist's strength because they can't 180 that fast and are using thumbs. 3. That's humanly impossible. Very difficult on controller, but doable on mouse. I play on XBOX. Others have suspected walls/aimbot but it doesn't seem that egregious to me. I just haven't learned its recoil pattern, so I jitter aim with it (that technique was another contributor). But again, aim assist doesn't care if you're moving or stationary Ohh and also, the underlying mechanic that allows for jitter aiming is aim smoothing, which was put in to help controller players control recoil Thing is, AA should also be tweaked/lowered and I know for sure far more controller players would be screaming about lowering AA than MnK players about jitter aiming being removed. I also use 14 on the response curve to allow me more jitter and counter aiming. (And most of the player population as well as devs are controller players) If you want to improve your aim, aim training is a far better use of time. Smooth tracking negates recoil in Apex for the same reason jitter aim works (no one should do this it’s terrible). Jitter aim to hit shots no one would expect. I use both, I pick depending on situation. the other option for killing the most uncontrollable parts of recoil is to A/D strafe killing the horizontal spread. It's so much easier to aim on mnk with flicks, jitter aim, movement and just plainly easier to control recoil. It does make a world of difference not having to move your thumbs off the sticks tho. I find my best accuracy to be with the 3x, but that could just be preference. But yes there is still some aim assist to compensate for joystick aim. 8 4x: 0. Allows you to nullify recoil after the initial typical pull-down and left/right easy control portion of the mag. While it is difficult, it is possible to use this technique. Because you can do jitter-aiming as well, which isn’t possible on roller. In the last 2 seasons AA has “broken”, and now hard sticks to targets and jerks when you try and reposition the cursor in ADS, which isn’t as bad when you’re in a close quarters 1v1, but if you’re at mid ranges or beyond or in a gun fight with multiple opponents the sticky Controller or MnK? I’m controller on PC and found switching to linear made the flatline a lot easier. They started on Halo and also split time with aim training. i think all these debates are just excuses for peoples fuck ups. On other games it abuses aim assist mechanics to give stronger aim assist but im not sure that works in apex. But in practice VERY few people jitter aim. In this video, I go over the recoil control concept of "Jitter Aim", covering what it is, how it works, how to properly execute the technique behind it, and Posted by u/itsabouttimeplease - 1 vote and 30 comments Advertise on Reddit; Shop Collectible Avatars; Get the Reddit app I didn't understand how people even used the Devotion until I played on MnK. May 16, 2024 · The recent free version in season 20, which was available for free at community layout, got patched in season 21. (if it glitches just Shift+Tab and go back to apex, dunno why steam does this) Mouse sense: 0. It translates phenomenally. Reaction time, finger dexterity, etc. Try to one clip with a blue mag or below. You say to play the game without jittering but if I say play the game without recoil smoothing then you cant. Cronus or script simulating jitter aim. So for a person who did not get in to gaming by playing CS with the source engine, but played Call of Duty, you might have the same issue. Oct 21, 2023 · Hi unknowncheaters, Story: i was wondering around on the internet trying to find a jitter aim script or macro on controller but to my surprise there were very little and all of them are payed, then i remembered that i am using the steam controller layout that is 100% safe and unbannable (i think i dont know dont quote me) from my experience. For example you can have auto jitter aim or neo strafe which is basically seizing in place so nobody can hit you, superglide etc. Is this the future for recoil control in apex legends? Just spaz out on your mouse or thumbstick? Very skilled. Don’t take open 50/50s because that’s a controller game. That's not how it works. You're probably moving while you pull down and thus are abusing the same mechanic that allows jitter aiming to work lmao. 1 person had this problem. If mnk was superior like every controller player wants you to believe, then you wouldn't see so many controllers being used at least from all the popular streams I watch I can see the controller button prompts on the screen. I think you got it backwards, look at the base set before the modeshift, it doesn't have acceleration, what hes trying to do here is to mitigate the initial twitch of the controller when shooting (pressing right trigger) and help steady the aim when not moving the controller via trigger dampening, but keeping the same 1:1 feeling while aiming and shooting at the same time combining Ever since I started playing Apex aiming has felt weird, over-shooting targets and feeling like the mouse movement hasn't corresponded with where you intend to aim and shoot, ever so slightly. And the controller works natively already in steam, so why in the hell would we need rewasd for aim assist. Even fully kitted though it’s not really meant to reach out beyond that No, jitter aim is essentially impossible on controller expect for guns with a really slow fire rate like the rampage. This is why "jitter aim" is possible. But console needs reduced AA in PC lobbies, especially when they get 120hz. But, in pc lobbies the general playstyle is to get some medium to long range damage in first and then go in. This means micro adjustments will be easier, but MUCH MORE heavily punished. Don’t focus on your score, Focus on smooth tracking and clean flicks from target to target, no matter how slow you have to go at first. Getting good with jitter aim is better, because it’s universal for all full auto guns. As someone who can regularly 570 (max) the back 100+ meter targets on controller with flatline (any optic). I get the impression that controller players seem to think that every MnK player is literally strapping a Hitachi to their wrist in order to jitter aim for easy no recoil. Good FPS gamer with practice in Apex=good aim no matter if you’re controller or MnK. Once you find settings you like, DO NOT change them. The easiest way to take advantage of it without doing the jitter aim technique is to strafe in the opposite direction of the direction your target is moving. Can someone modify it for the current season 21 of Apex Legends? Oct 21, 2023 · i was wondering around on the internet trying to find a jitter aim script or macro on controller but to my surprise there were very little and all of them are payed, then i remembered that i am using the steam controller layout that is 100% safe and unbannable (i think i dont know dont quote me) from my experience. I think he focused on flicking and tracking and his video showed which aim training drills he used. zip file "jitter controller" and open the folder named "jitter controller". People cant accept that jitter aiming which people call "cheating" can be done without macros like movement mechanics. They went to fortnite and split time with aim training, then are now on Apex with split time on aim training. I play controller without aim assist but I see it in a similar way to aim assist. Sounds like excuses, recoil smoothing makes strikepacks useless, and if you complain about a controller player tapstrafing but not a MnK player your just a hypocrite, controller players can't jitter aim even with configs, maybe a script but that would hurt more than it would help in most situations. Long range fights seem almost impossible with standard guns like r301 or hemlock for me. It's honestly just too much work and no one wants to do it. No use of jitter aiming if you have to track a moving object. This is because pc is better at accuracy. 6 aim assist in PC lobbies, so it makes a significant difference for MnK players because we're forced crossplay and have to play with controller players all the time. the ps controllers have 250hz. It's called aim smoothing and everyone from controller players, to mnk players utilize it to control recoil. Jitter aiming only works when the opponent is standing still, it’s nearly impossible to track someone using jitter aim while they’re moving, and while you should be moving as well because you don’t want to stand still and get shot back. 4 stronger than the aim assist on pc and controller on pc is . The outside of the stick input is really strong with the highest setting. . sdknzm yqwlj kghjuz yms rhlrve eljip mfbkqp bpab kmrcwe nib